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Hello Guest, welcome to the Pilot Portal!

This is the official portal for company news, developer updates, user feedback, discussions and support for users of The Skypark. *

* purchase of The Skypark is not required to join or participate in this community portal.


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  4. Looking good. As always we are happy with updates. Thank you and have a nice day.
  5. Because only the most interested will see this...
  6. Thank you sir for responding, I know I speak for several in that just a bit of news is better then none. So, thank you for that and have a nice day.
  7. Very sorry for the lack of information being shared here. There is a lot of progress happening in the background with regards to The Skypark. Parallel 42 will be publishing a very important Press Release in the coming week (or 2) and news on the Skypark will follow shortly after. Thanks everyone for your patience. Although we are head deep into production, we still read everything that's going on in the Portal and seeing the interest towards the project means a lot to us! Best Regards, Keven - Creative Director //42
  8. Wow, this delay is really dragging on. I know this isn't anything like what REX did for to us... that went on for years and they never released it. Infact, during an interview on SkyBlueRadio, I had ask if it was dead and the person said not really. Well, RIP to REX. With the new sim we wont need scenery or enhancements like what REX puts out. Now onto Skypark, I would love to give this the big test and review for my friends. Everyone is waiting to find out if this program will replace failing websites like fseconomy and bring us into the modern world of Flight Simming… I do plan to buy the new sim when MS puts it out (subscribe that is). I would love to add this to that list as well... I'm sure you guys are busy but us fans and future fans (a.k.a. customers) need to have some idea please.
  9. I hope we hear from the devs soon...I mean it's already the new year`
  10. I am absolutely sure that SKYPARK will give FSX-SE a new, much more exciting experience. I'm counting the days so I can use it !!! I would like to know what will be the "difference" between the one-time paid version and the monthly / annual subscription ?
  11. I have been on the Orbx Forums, and the team behind SkyPark have been busy, moving into new offices, getting servers and other stuff setup. Sense they haven't been able to inform us here I looked into it and brought the news here. Hopefully they will get things going for us soon and kick it off so we have a new program to play with and make our lives more fun.
  12. Hello folks, is there any update regarding release date ?
  13. I just looked at Project Fly and sounds interesting. What I think this is (SkyPark) compared to Project Fly is, Sky Park is more like FSEconomy, if you haven't checked that out the web site is fseconomy.net. But in a nut shell, FSEconomy is flying mostly General Aviation aircraft, and taking random cargo from airport to airport. Where Sky Park puts that to shame is that the database for FSEcomony was created from FS9, with all it's mistakes and everything. So, you could find yourself trying to take some random cargo to a dirt field that may not even really be around in FSX or other simulators. Sky Park takes the airports from your sim's data base and allows you to filter to only airports you want. Orbx has said that there will be future things added to Sky Park as time goes on, like airliners, passengers etc. What I see if Project Fly is more of flight tracking and recording of what you did with out simulating of any kind of cargo or economic system. Also you might look into FSAirlines(.net) as another economic simulation system as well. So it kind of is similar but very different over all.
  14. What is the difference between this an project fly
  15. I don't even know where to start. I have seen the video, read the information, and comments, at this point I would just love to use it. I have used different systems for flight tracking, and the such and am dying to see this. I am not asking for a release date, just don't have much questions for comments. I'm thinking I will be able to use such a program to fly my Cessna 404 Titan around North America (where I have the most Orbx scenery) and possibly head down to New Zealand and Australia (also both covered my Orbx). It will allow me to fly to only airports that are of good quality and not to airports that don't exist. So, as far as I understand it sounds like a better system then those so called flight tracking systems like smart cars, and a way better system then FSeconomy, not to put any of those down. So, as I wait for the release I just have to hope it lives up to the basic system that you have described.
  16. Was just wondering. Thanks for getting back to me on that. I will still be interested in using your software and seeing where it leads me.
  17. We'll make everything we can to support the new sim. Right now we don't know much so we can't commit!
  18. There are visual examples in the Blog section but that’s all we’re ready to share right now. We will rely heavily on user submissions to create content for the platform. I hope this answers your question!
  19. Hello everyone. Nice to meet everyone here and looking forward to seeing this develop into something. From what Ed told me its sounds really exciting. Cant wait to lay some ideas down in the Adventure List section, although I do have a question. Are there any visuals anywhere so far of what is going to be in the Sky Park?
  20. Hi, I wanted to be the first to comment on this news. Nothing in the gaming world ever surprises me when it is delayed. Just look at REX, the announced Sim Air like 5 or 6 years ago, and according to a news brief have the base program done, but the front end isn't. With no news of when or if they will ever finish it. With other companies rushing stuff out and having problems that will last for years, I would rather a company keep it's user base updated, but please don't make this last for years. I do have only one question and maybe it's too early to know for sure, but will there be support for the new Microsoft Flight Simulator coming out next year? Hope you guys are having a great day.
  21. When a delay has to be announced, no one feels the let down as much as the team behind the scenes. Sigh...lets start with a little music to set the mood? (Flame Suit ON) From a business standpoint it feels like we're breaking a promise, a date was set and now we're not going to meet it, so let's just throw Summer 2019 (California) out the window for now. But please stick around to find out WHY, as I feel like the WHY's will provide you with a glimpse behind closed doors at Parallel 42 and how we're building the product with eyes and ears open to the community for input. (Flame Suit OFF?) Glad you're still here...I too am excited about flying on The Skypark, as a content creator myself (@OMGEDSON) this tool was built to provide incredible immersion not only for myself but also for viewers of my LIVE streams. However when you really think about it, you're all content creators too. Whether you share your sim experience live or keep it in the monitor in front of you, your sim is rendering an experience, providing you with an adventure. Enough talk lets get down to the reasons for the delay so we can keep pushing forward... - Movin' Out: This past month brought on some crazy life changes for 2 of us here at //42, Keven aka @RunShotgun scooped up a sweet new spot just outside of Quebec City and relocated. As for myself, early in September I visited Kansas City, MO with the family and as I expected, they fell in love. I sit now in a completely empty CA loft writing this on my laptop as we prepare to drive a 26' truck across the country tomorrow. A wind down of your home and a move by truck is never fun, especially not for a family of 4, so we called a full stop for the month of September productivity-wise. //42 will set up HQ in KCMO and we couldn't be more excited to get back to building. - Listen To The Music: By all measures our product announcement at Flight Sim Expo went fantastic, the feedback was as steam would say "very positive" which is GREAT! Some of the more common feedback had already been internally discussed and proved we were on the right path, but there were a significant amount of killer ideas brought forth as well. Lets just say we threw v1 out the window and you'll essentially see v2 at release, a platform built to scale up to all the amazing ideas brought by the community. But why not "Overwhelmingly Positive"? That answer rode to the top swiftly, "I'll never pay for a subscription to anything, ever." So we put on our thinking caps... - New Kid In Town: Community feedback on Subscription model was loud and clear, as was the division of people that "get it" and those that don't or don't want to. Lets cut to the chase, there is a huge list of things that can be done with the server infrastructure powering it, and thus a huge list of things that can't be done without it. So we locked ourselves in a room full of whiteboards and came out with something we think you'll love. We're dividing the product into 2 slightly different offerings to get that "Overwhelmingly Positive" rating! (please note: details below are subject to change.) The Skypark - $30 One Time purchase The Skypark Online - $7/mo Subscription or Discounted Yearly Subscription The Skypark will be released in the next 2-3months via Orbx Direct and will offer a basic experience with zero reliance on server infrastructure. More details as to specific features will follow but some of the ones you can expect are Skypad, basic SkyBlogs and Adventures, however Skypad Anywhere which allows you to connect from any device in the world will not be included. When The Skypark Online is released, you WILL NOT be required to own The Skypark, in fact with purchase of The Skypark, you'll receive a 2 month credit towards The Skypark Online service when it goes live! Oh and yes that's not a typo on the updated price for The Skypark Online subscription, we lowered the monthly subscription cost. This was made possible thanks to the core rebuild from scratch. Passing on savings, yep! 😉 - Doin' It Right: The Skypark Online is commercial level cloud based software as a service (SaaS). That said, downtime on a subscription platform is not acceptable, infrastructure costs are real, Service Level Agreements (SLA) are real. The platform will function as any commercial piece of software should, built to scale, redundant and reliable. No old clunky code here, a top shelf team building the best, with the best. The subscription model for The Skypark Online not only ensures all costs of operation are covered, but that the full time staff behind the scenes are also fully engaged in creating fresh content and adventures. Your monthly subscription will also ensure future and active development of the product. Please be patient with us while we get everything in place for a successful Online launch. I hope I was able to answer all your questions, I've got to get packed up for Flight Sim Show 2019 and a cross country drive! As always, please feel free to post any questions in the comments below. Edson Soriano Managing Director //42
  22. Yes, you got that right. Our goal is to allow you to fly the aircraft you already paid for in real life. We think this lowers the bar for entry and gets more people flying what they really want to fly. It's essentially like flying for a company that owns every type. That being said, we are currently exploring more "Administrative" features (to be added in the future) for the people who love this kind of stuff. Edit: @OMGEDSON says it better than I do here:
  23. @ilyasitu @Anthony96 In due time my friends. Are you not interested in providing any ideas for this current phase? Now is the time! Please expect a release date update over the next few days.
  24. Hereby a little teaser to give X-plane some accelerated priority. this because I just realized that much of the mission posibilties I suggest would be excellent in X-plane’s VR and helicopter capability. I understand and also agree with the coperate decision to not include it in the initial release. However I hope that the release will be a great succes so that enough resources can be made availible for X-plane implementation
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